Want a Free Copy of Best of Game Programming Gems?

June 26, 2008

Best of Game Proramming Gems coverBack in 2002 I wrote a chapter for Game Programming Gems 3 about using Ogg Vorbis for sound in games. Unknown to many gamers, Ogg Vorbis has gotten a lot of adoption in mainstream game titles. Epic has long used Vorbis and Speex in their Unreal Engine, for example, and the list of other publishers is quite long and even includes Microsoft. Apparently the chapter I wrote has helped a few developers learn the ropes, and the publisher has decided to include it in the recently released Best of Game Programming Gems. Keep reading to find out how you might score a free copy of the book.

What is this Ogg Vorbis thing?

For those who may not be familiar, Ogg Vorbis is an openly specified, patent free audio codec that has superior quality to the MP3 format. The Ogg Vorbis reference implementations are open source software and of very high quality.

Ogg Vorbis was created because the patents on the MP3 technology prevent a whole range of businesses and software developers from using it, stifling innovation in the audio space. Much has been written about this before.

Why Ogg Vorbis for games?

There are a several technical reasons that Ogg Vorbis makes a good choice for games without even getting into the patent licensing issue.

Back to the book…

The publisher of Best of Game Programming Gems has kindly sent me an extra copy of the book, which I would like to pass on to one of you. If you are interested, please leave a comment. A week from today I will select a person at random from the people who expressed interest and mail them a copy of the book. Please note that this means your email address, or some other means of contacting you, will need to be included in the comment somewhere.

:EXTENDED:

Want a Free Copy of Best of Game Programming Gems? - June 26, 2008 - Jack Moffitt